Consistency in Red Faction: Armageddon development ‘was lost’

Volition, Red Faction: Armageddon’s developer, says the consistency in the last game of the franchise was lost during development.
During an interview with Play Magazine, environmental artist Wayne Adams said:
The last game had one flaw and that was interference. What people play, when they play Red Faction: Armageddon, is not what it started out to be. A lot was changed on the story side of things. Elements were introduced and things had to either be scrapped or re-purposed to keep up with the game.
In the end hard decisions had to be made, and what could have been was restructured into what the team could do with the amount of time they had. I can’t say whether or not the original ideas would have been better but I think consistency was lost in all of the turmoil of change.
THQ has now ended the continuation of the series following the poor commercial performance of the last game in the franchise.
Developer Volition are now working on Saints Row: The Third, which releases on November 15th.
