L.A Noire contains more than 50 hours of dialouge
Team Bondi’s Brendan McNamara has recently stated that L.A. Noire will feature more than two full days of dialogue.
He also said that it won’t be the same experience everytime the player interacts with characters and it’ll change depending on how he approaches the situation:
“We captured over 50 hours worth of dialogue in total, all using MotionScan — it’s equivalent to about two full seasons of a TV show. Each case has its own twists and turns depending on the choices you make, leading you down different paths on your way to cracking the case, giving you plenty of reasons to jump back in and replay the game”, McNamara said.
For obvious reasons, a player won’t be sitting through the entire 50 hours of dialogue, as he embarks on multiple paths and choices in this crime thriller adventure game.
L.A Noire releases in Spring for PS3 and X360.

