Notch: I wish Minecraft’s success came 15 years down the line in my career

Markus ‘Notch’ Persson feels it would have been more satisfying to receive the success he’s got so early in his career with Minecraft in 15 years time from now rather than just when he began his career.

Speaking in an interview with Eurogamer, he said that it might prove to be anti-climatic as it would be near impossible to surpass the giant they’ve made and might result in a process of trying to replicate the game’s success for the rest of their lives.

“Honestly, it would have been more fun to have the Minecraft success in 15 years rather than have it as I just started to do my own thing. Because it’s going to be anti-climactic. It’s a bit strange because the narrative – we have the big hit up front and just try to replicate it – it becomes a bit sad.

“You make a huge hit and then you sit around making smaller games – it’s a sad narrative.”

Notch also said that it may not be possible to match the overwhelming success of Minecraft with any of his upcoming projects and the quest might turn into something “pointless and hollow”.

“It kind of feels like the level of cultural impact that Minecraft has had will be very difficult to replicate,” he said.

“It kind of feels like whatever I do next is never going to be as big. I’m kind of worried about everything feeling a bit pointless and hollow compared to the success of Minecraft.

“But I haven’t started on a large project since. Hopefully I won’t care. What I really want to do is programme. I want to be a programmer. So hopefully I can just focus on that aspect of it,” he added.

Notch also discussed the impact the success of Minecraft’s had on his life and how it’s affected his direct family and close friends. Be sure to check out the full interview over here.

Minecraft’s sold more than 5 million copies worldwide and boasts of more than 25 million users playing the game.