PS3 Firmware Not Causing L.A Noire issues, Rockstar admits
Last night, when Rockstar confirmed that PS3s overheating while playing L.A Noire was a result of people updating to the latest firmware released by Sony, and not an issue with the game itself, they said that it was most common on older models: 60 GB and 80 GB fat ones.
However, Rockstar has now backtracked and retracted its accusations that firmware was the reason behind L.A Noire crashing on the console.
They’ve removed the post claiming so from their website and has updated their support FAQ to offer routine troubleshooting steps for L.A. Noire owners experience problems on both PS3 and Xbox 360. Ironically, no mention of firmware 3.61 can be found over there.
Here’s the statement they released last night, which has seen been taken down by them:
“We have received some reports of PS3s overheating while playing L.A. Noire or beeping three times before shutting down/turning themselves off, mostly on older 60GB and 80GB fat models,” it read.
“Primary reports seem to be that updating to firmware 3.61 will cause PlayStations to overheat. There have been various reports of this on a few different games now, all reporting their PS3s turning off or ‘Red Lighting’ after having installed 3.61.
“This can range from games randomly freezing to PS3s turning off anywhere between 30 mins use to two hours. We have confirmed locally that multiple games (Rockstar and non-Rockstar) overheat or freeze only when 3.61 is installed.”
“At this time we are recommending contacting Sony directly to report the overheating issue. However, this is not the end of our support; we are continuing to test L.A. Noire on all firmware versions and hardware models to isolate the issues and see what can be done. As always, we will update this article as soon as we have updates.”
Looks like everyone’s finding it convenient to make Sony the scapegoat but it’s nice to see that atleast one of them has realized this.

