Why Square Enix’s losing its charm – A Case Study

Before the merger of Square and Enix in 2003, the company was known as Square Soft. And, I am not kidding when I say this, they were my favourite developers as they gave me Final Fantasy X. Square Soft was a team that was on the peak of its prowess, a team that made one legendary game after the other and made most of their IP’s so close to people’s hearts. CGI wizards as they are, they were untouchable until Final Fantasy: Spirits Within happened. A $108 million loss prompted the company to restructure and hence, Square Enix was born with Yoichi Wada at the helm of the company.

Fast forward to 2011, 10 years later, Square Enix is expecting another 12 billion yen ($150 million) loss this year. Most of that is due to Final Fantasy XIV, and a few other cancelled projects, CEO Yoichi Wada mentioned. Now considering this company has so many good IP’s, especially after their acquisition of Eidos, it is criminal that they are suffering like this and I can’t even blame something properly apart from slow development times and a rusted business model. This article will mostly deal with the baffling decisions Square Enix have taken this generation.

The failure of FFXIV has no doubt been discussed many times, so I won’t bore you by saying the same things, but it must hurt, and hurt bad that they are basically letting players play for free. Hey Square! If you had released a polished game none of this would have ever happened. Do you guys even have a QA (quality assurance) team? I bet you do, but they’re definitely not up to their tasks. Look what happened now. There is no chance in hell this game is ever going to take off, so I’d rather you guys pull the plug, and write it off as bad debt. Lets forget about that for a moment and look at how Square Enix is trying to rectify it, along with some Wadaisms.

Our game development has become weaker than expected, Revamping it will take one or two years.

No shit, since 2006.

So they are focusing on making new IP’s, which almost everybody in the gaming industry knows that is very risky, especially at this stage of the generation. Not that it’s a bad thing, but you don’t do that, when you are in such a big shit-hole.

Further, under a rapidly changing operating environment and more prudent estimates of future cash flows, the Company wrote down goodwill (approximately ¥8.8 billion). Project development cancellation and related losses (approximately ¥4.5 billion) as well as losses caused by natural disaster (approximately ¥0.6 billion) were also factors in the recording of total extraordinary losses of ¥16.0 billion. “In the fiscal year ending March 31, 2012, we are very focused on the Group’s key strategic initiatives of globalization, becoming “network centric”, and strengthening our own-IPs as we work to generate a substantial earnings recovery from the fiscal year ending
March 31, 2013 and beyond.

All talk, no action. All this is nice, but where the hell is Final Fantasy Versus XIII? Really Wada, this game was announced in 2006 along with FFXIII, and it’s not even going to release in 2012. What the hell are you guys doing, holding back such an important game which should have been released by now. A solid 5 million sales or more, should have changed their earning reports considerably. I really don’t understand why is it taking so long for them to make JRPG’s.

Anyone, remember the HD-towns comment, to describe the lack of FF7 remake? Do they even outsource their games? It would help reduce development times radically, case in point – The speed of Turn 10 and Forza compared to another stalwart of the Japanese game industry – Polyphony Digital.

This has definitely affected Square a lot this gen. We should have been seeing plenty more remakes and more games from the established IP’s, but they make games such as Mind Jack and Neir (decent). Why? Why Square, what’s wrong with you. I really don’t want to see you go out this way, even though you have so many resources and great IP’s of Eidos, which they acquired few years ago for $70 million plus. This was a fantastic decision by Wada, howewer, concentrating on IP’s like Kane and Lynch and forgetting Hitman, is just baffling to me. They need to get their priorities right before they even think of other things. What is Wada’s job again?

Another main disappointing thing this gen was too much lust for the Xbox 360′s western userbase. I mean, fine a bunch of exclusives, and Final Fantasy XIII going multiplatform hasn’t really benefited them in anyway. Maybe, the gamers who like their games are on other platforms? They have had a lot of success in the portable area with massive hits on the PSP and DS. But, if they want to change their fortunes around they need to concentrate on the PS3 a lot more.

I know it’s hard to develop on the platform, which is fine, but even a game like Last Remnant didn’t see the light on Sony’s console. That is just, I don’t know, retarded or something. They could have easily got a 1 million + sales for that game on the PS3. They even announced a stupid looking exclusive for Xbox 360 named Gun Loco, which was cancelled eventually but take a look at this trailer to see what I am talking about.

httpv://www.youtube.com/watch?v=YEWrAa0FwRI

WTFFFFFF

This game, believe it or not was being developed in Japan for the Xbox 360. What are you doing Square Enix? Easy money mentality has to be the worst thing a publisher can have and it hurts the gamers a lot more, quality wise. I am sure they will learn their lessons, but doing such schoolboy mistakes is certainly disappointing from Square Enix. Well this E3, there should be a few announcements from Square Enix, maybe FFversus XIII going multiplatform, they have to since they need all the money they can get. The only thing I want to advise you Square is, please don’t play around with your main franchise, if Final Fantasy loses it’s charm and fanbase, it could possibly be the end of Square Enix.



  • LeaderAstray

    So you’re angry at Square for rushing FFXIV out the door before it was ready, but you’re also angry at them for taking their time with Versus and not releasing until it’s ready?  I’m confused.  

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  • Tim

    The problem with focusing on PSP games vs. PS3 or Xbox360 is that the revenue being pulled in from said sales isn’t strong enough to make up for the losses on failed or cancelled projects along with the amount of money needed to develop games on any platform. However, I argue that, while a FF6 or FF7 would be cool and successful , in it’s own right, it costs a lot of money to make a game that huge with FF13 detail (which seems to be the direction square wants to take its games). And with square suffering as it is, there’s no way a businessman is going to take the risk of spending the millions on top of millions of dollars needed to develop that game in a weakened franchise without some kind of assurance of success. The way out of this financial hole they are in IMO is to stop focusing on developing new graphics or expensive game engines and stick with older formulas/graphics and focus on better stories…

  • Hellscreamgold

    Wow, the OP is a ranter….he talks about “They could have easily got a 1 million + sales for that game on the PS3.”…let’s do the math…..1 million sales…x $60…$60 million….

    $60 million is chump change.

    And remakes….ahhh – the fanbois….loving remakes…..after they remake something 5 times, the fanbois cry about remakes….

  • Monkmasher

    I’m fairly certain they will surge to #1 on the Forbes 500 list if they ever remake FF6.

    • http://www.gamersmint.com Kartik Mudgal

      I don’t think it will be that effective now for Square Enix though but plenty of FF fans will buy it.

  • Andrew

    1 thing that they’ve done that baffles me is continue to make PSP games that should be PS3 games. Dissidia, for example, is a great game, I love it, but why is there no PS3 version of Dissidia? Why was the 3rd Birthday PSP, when the beauty of the world they create would have been much greater on PS3? As the article mentions, development times are rediculous, but part of that is when they announce the game. Would anyone care about Versus’ dev time if they announced it 3 years ago and not 5? When you have such a long dev cycle, gamers who are excited about a game just forget about its existence. The lack of a PS3 Kingdom Hearts is equally baffling, as is the lack of new Tomb Raider and Hitman games. Uncharted and Nathan Drake have taken Lara Croft’s place as the greatest tomb raider in gaming. Even with the massive failure that was FFXIV, there is no reason a company with as many amazing IP’s as Square should lose money. (How about some more Xeno or Chrono games? Star Ocean? Valkyrie Profile? Vagrant Story 2?)

    • http://www.gamersmint.com Kartik Mudgal

      Making PSP games is actually bringing them a lot of revenue and is less expensive as well.

  • LostRaven

    I would hate to see FF Versus XIII go Multiplat after seeing all the trailers. If their that desperate for money isn’t that why their making FF XIII-2? Hopefully they won’t make Versus Multiplat until they see how XIII-2 does.